The cat that fell in the moat when it has the misfortune of standing on the drawbridge in the middle of a goblin ambush has given birth to 3 kittens and is living a nice quiet life in the moat.
The ranger was hunting a cougar that was harassing the woodcutters with his 3 wardogs, then randomly fell asleep just as he was about to close in for the kill. One of the wardogs spots a kobold, kills it, and earns itself a name: "Athelducim".
In the meantime, more migrants!
- Herbalist - Not really needed.
- Stonecrafter - I just built two more craft workshops, so he will have plenty to do.
- Peasant - Military.
- Mechanic - Still got to work on those siege devices.
- Peasant - Military.
- Miller - Pointless.
- Weaponsmith - Much more welcome.
- Peasant - Military.
- Potash maker - Guess I could put up an ashery.
At least there aren't any useless nobles.
I think its about time Devilhalls had a justice system. My limited research tells me dwarves need to be happy in jail if you don't want them to be permanently in a tantrum. The weaponsmiths are constructing some silver chains. I'll make some golden statues to give the prisoners something to look at.
I have designated one of the Peasants as the captain of the guard. This is the (almost) finished prison area with the captain of the guard's quarters nearby. I decided he might enjoy golden furniture and a golden sarcophagus.
