
- A Metalcrafter - useful for our precious metals production.
- A Peasant - I'll turn him into a butcher, brewer and a cook.
- A Cheese maker - Well, it looks like he'll be doing a lot of jobs he's not trained for since we don't need any cheese at all.
- Another Peasant - See if I can find a pick for this guy and get him mining, its either that or the military.
- Thresher - Not sure what he'll do, probably military.
- Planter - Never can have enough farmers, though it looks like we will struggle to get through all this food.
- Animal Caretaker - Could turn him into a hunter maybe and get some meat for a change, or at least get him to train some war dogs.
- Another Peasant - Military or jewelry.
- Weaver - Useless, maybe I should set up some clothes production.
- Another Peasant - Military.
- Bowyer - Convenient as I was just setting up an archery range in my outdoor barracks area.
- Another Peasant - Maybe I'll just leave this guy as a peasant, can't have too many haulers.
- Lye maker - We currently have very little need for lye, I doubt we will need his talents.
- Another Peasant - I could make this guy a book keeper.
- Another Animal caretaker - He's going to be a hauler probably.
- Another Peasant - They just keep coming!
- Furnace operator - Hope he likes burning wood.
- Fisherdwarf - He's got a long way to walk to do much fishing.
- Animal dissector - lovely.
- Trapper - He might be useful against all these monkeys.
- Miller - Fuck knows what he'll do.
- Woodworker - Could use some more woody goodness.
- 2 Cows
- a mule
- a kitten
Holy shit thats a lot of migrants, better get to work.
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